Population: One

Promotional 3D scene compositions-
Work includes: Art Direction, Rigging, Posing, Sculpting, Lighting, VFX, 3D and 2D Environment Kitbash, Digital Painting, Compositing & Graphic Design. Occasional Video Editing and Motion Graphics. I work hand in hand with our social media and marketing.

If you see the same smoke, dust and ember FX across various art pieces, no you didn’t.

Character and weapon models developed by the BigBox art team.
Amber Okamura – Production, Outsourcing & Concepting
Joey Nastri – Production & Liveops
Eric Morrill – Social Media, Marketing & Liveops
John Wilson – Character Artist, Production
Scott Martin – Character Artist
Joe Venson – Character Artist
Frank Moussette – Weapons Artist
Wu-Gene Hong – Weapons Artist
Niall Coursey – Weapons Artist
David Procassini – Animation

  • Role 3D Marketing Artist
  • For BigBoxVR
  • Tools Used Blender, Adobe Photoshop, Adobe After Effects, Adobe Premiere, Adobe Illustrator, Unity3D